24 DEC 2016 by ideonexus

 Number Scrabble: Numerical Tic-Tac-Toe

In psychological research on problem-solving, sometimes the game of Tic-Tac-Toe is employed, which, though very simple to learn and play, still offers sufficient problems to the investigator in that it is not at all clear what heuristics are used by the subjects, except avoiding the winning move of the opponent. The same is apparently true for the isomorphic game of Number Scrabble, which is based on the fact that there exists a 3 X 3 magic square, of which rows, columns, and main diagonals a...
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17 AUG 2016 by ideonexus

 Ways of Being "Good at Math"

It’s a common misconception that someone who’s good at math is someone who can compute quickly and accurately. But mathematics is a broad discipline, and there are many ways to be smart in math. Some students are good at seeing relationships among numbers, quantities, or objects. Others may be creative problem solvers, able to come up with nonroutine ways to approach an unfamiliar problem. Still others may be good at visually representing relationships or problems or translating from one ...
Folksonomies: education mathematics
Folksonomies: education mathematics
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19 FEB 2014 by ideonexus

 There are "Levels" to Understanding Mathematics

The way it was described to me when I was in high school was in terms of 'levels'. Sometimes, in your mathematics career, you find that your slow progress, and careful accumulation of tools and ideas, has suddenly allowed you to do a bunch of new things that you couldn't possibly do before. Even though you were learning things that were useless by themselves, when they've all become second nature, a whole new world of possibility appears. You have "leveled up", if you will. Something clicks,...
Folksonomies: mathematics levels
Folksonomies: mathematics levels
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As you learn more and more, your comprehension grows and you see more of the big picture. Conversations with people at other levels change as you rise.

06 JUN 2012 by ideonexus

 Experiments of Fact and Quantity

Experiments may be of two kinds: experiments of simple fact, and experiments of quantity. ...[In the latter] the conditions will ... vary, not in quality, but quantity, and the effect will also vary in quantity, so that the result of quantitative induction is also to arrive at some mathematical expression involving the quantity of each condition, and expressing the quantity of the result. In other words, we wish to know what function the effect is of its conditions. We shall find that it is o...
Folksonomies: experimentation
Folksonomies: experimentation
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Quantity gathers numerical results, fact seeks the laws governing those results.